Something big is happening! Gamer-Talk is back under original ownership, and we have big plans for the future! Please check back soon.

GAMES|REVIEWS|PREVIEWS|STAFF 
Gamer-Talk.net - News, Reviews, Previews, Screenshots, Cheat Codes and More!
  Please sign up on our new forums
::Navigation::
Home
Cheat Codes
Features
Forums
Games
Previews
Reviews
Screenshots

::Search Games::

 

::Sponsors::

IGN PS2

Gamespy PS2

Auto Insurance Quote

Steve Madden Shoes

German Cheat Codes

::Systems::
DS
GameCube
GBA
Moblie
PC Games
PS2
PS3
PSP
Xbox
Xbox 360

::Browse Our::
Latest Content
News Archive
Recent News
Top 10

::About Us::
Advertise
Contact Us
ESRB Ratings
Join Staff
Staff Info
Support Us

::Our Affiliates::

3DAvenue

Armchair Empire

Blood-Sports

Cyber Gaming Net

DarkStation

DreamStation.cc

eNewsRack

eShoppingRack

Gamers Logik

GamingWorldX

PlayStation 3

PS3 Portal

SonyGamers

TalkXbox

VGPub

Video Game City

World of Gaming

Xbox Core

Xbox Solution


F-Zero GP Legend Review for Game Boy Advance (GBA)
Posted on Sunday, September 12, 2004 @ 11:56:45 pm E.S.T

Many of us have a need: a need for speed. And since the majority of us can’t go 150 miles per hour on a highway whenever we want, video games have taken on the burden of satiating the speed-demon inside. One franchise that has particularly served as a loyal source of supreme neck-breaking velocity is the F-Zero series. Nintendo’s latest release for the franchise, F-Zero: GP Legend for the GBA, does a great job of bringing to life the concept of going 900 KPM on your local neighborhood street. Well-rounded in nearly every way, gamers looking for a handheld racing dreamland may just find one in this cartridge.

GP Legend, which is based on a new anime from the Land of the Rising Sun, puts you behind the eyes of eight different characters in an overlapping story mode. Each of the eight characters has five or six stages to complete, with only Rick Wheeler unlocked from the start. As you meet new characters, the other seven stories will be revealed, each of which display their motivations and develop the characters. In addition to the story mode, four Grand Prix are included, each with five tracks (with exception to the Platinum Cup, which contains seven.) All feeling like complete sets, these circuits are an excellent source of ten to fifteen minutes of fun and this makes it the backbone of the game.

Time Trials are also included in GP Legend, along with a mode called Zero Test. Essentially, Zero Test consists of four classes of twelve challenges. Each of the challenges range from either doing a section of a track with sharp turns with a craft (which often have the turning capacity of a fat man rolling down a hill) or simply completing a lap of a track in a certain time. Zero Test really serves little to no purpose. First off, it is rarely fun. Maybe this is just me, but driving on a tricky track with a craft I just plain hate has little entertainment value. Additionally, they are excruciatingly hard. It may take tries in the double digits just to pass a stage with the lowest score. Zero Test doesn’t sound like a bad idea in and of itself but the execution just didn’t work out in the least. Luckily however, the only thing to gain from this mode is three crafts, so it can be ignored if one wishes to.

A glaring positive of GP Legend is its tight and simple controls. They complement the experience quite well and are easy to learn; A for acceleration, B for brake. BAM! Now you can play this title. Needless to say, the control scheme won’t cause you any problems on the twenty or more tracks. From tight U-turns to jumps, mines to rough spots, success in GP Legend will require excellent reaction time on your part. As history tells us, F-Zero games are notorious for being on the more tricky side of the difficulty spectrum and this title is no exception. Some players may feel like a pinball rather than a hovercraft sometimes but persistence will lead to fun, guaranteed.

Graphically, the game does quality work with the GBA’s hardware. Every nook and cranny of the game has much work invested in it. The crafts have the aura of three dimensions and are distinctive while the tracks look very atmospheric and are easy on the eyes. Unfortunately though, sometimes the excellent graphics can get you in trouble. One track in particular has a chain-mail look and it overlaps itself, making specific turns confusing and sometimes hard to maneuver around. Moreover, the display while in the middle of races is, for the most part, unobtrusive. There will be instances, however, when you would love to know just how far away someone ahead of you is, but won't be able to tell since only your own vehicle is shown on the map. On another subject, cutscenes, which are all over the story mode, are well made and get the job of conveying the characters’ emotions well. In general, the most important thing to this game is the fact that the graphics give the illusion of high speed. GP Legend does an above average job with this and is a key to its high entertainment value. Small beefs aside, the graphics earn a thumb pointing skyward.

On another note, it is safe to say that you can not have an F-Zero game without two specific music backgrounds included: Mute City’s and Big Blue’s. GP Legend doesn’t disappoint as both are featured prominently in the title. Other than those two awesome songs, GP Legend’s ear food is nothing to be excited about. Better than elevator music but less grand than Aerosmith, the F-Zero title’s music is satisfactory. Sound effects wise, this title does a passable job. Explosions sound like explosions and the rough spots sound, to be quite frank, rough. When all the parts are considered, GP Legend’s sound scheme feels whole and adequate.

Being a racing game, GP Legend has practically instant replay value. Excellent track designs give this title a wide and varied assortment of tracks, each with their own amusing quality. Whether it is littered with mines or riddled with jumps, an excellent track is not hard to come by. Also, unlocking each of the 34 crafts will take some time to do, so there is definitely something to come back and do every time you play GP Legend. It is hard to imagine getting tired of rapidly turning the corners or wrecking other crafts but since the difficulty level is higher, some may just be annoyed by it. Bottomline: if you like one track in this game, you will want to play it again.

In the grand scheme of things, F-Zero GP Legend is a pleasant surprise. The thought of a handheld racing title may seem risky for some but this is a case where it can be done, and quite well! With highly detailed courses, crafts, and varied gameplay, GP Legend will satisfy any speed demon with a GBA. This is, of course, assuming you don’t have the money to build a race track in your back yard (I’m talking to you, Gates!). Seekers of a worthwhile handheld racing title should pick this up right away, and for the eccentric bunch, please buy a helmet.

Review By: Flamecuber - 1436 Reads

F-Zero GP Legend Review Scores for GBA :
Gameplay
 
9.0
Graphics
 
9.0
Sound
 
7.5
Replay
 
8.5
Overall
 
8.9


Go Back | Reviews Index | Post About It

::Review Info::

F-Zero GP Legend Screenshots for Game Boy Advance (GBA)
· 2 Screenshots
· Post User Review
· Game Info

::Sponsored Links::

DS - GBA - GC - NGE - PC - PS2 - PS3 - PSP - XBX - XBX 360 February 12, 2006

Buy Cheap Products at eShoppingRack